Learn Figma UI/UX Design Masterclass — Part 2
Part 2 of the Figma masterclass — Smart Animation, collaboration, grids, color systems, masking, and two graded class projects to ship a real portfolio piece.
Course Description
Part 2 of «Learn Figma UI/UX Design Masterclass» picks up where Part 1 left off and pushes you from a confident user to a designer who can ship production-grade UI on their own. What you'll learn in Part 2: • Smart Animation and micro-interactions — turn static screens into prototypes that feel like real apps. • Collaborating in Figma — multi-cursor co-editing, branching files, dev handoff, and not stepping on a teammate's toes. • Organizing and optimizing work with grids — the disciplines senior designers use to stay fast on big files. • Color theory + Figma's color tools — picking palettes that read well, hold up at distance, and stay accessible. • Color gradients & layout effects — applied with restraint, not as decoration. • Image work: placeholder generation, masking, cropping — the day-to-day operations. Two class projects: • Project 1 — a self-contained Figma deliverable you can show in your portfolio. • Project 2 (split across two lessons) — a larger end-to-end piece that puts everything from Parts 1 + 2 together. Prerequisite: Part 1 of this course (Interface, layers, text, wireframes, buttons, inputs, basic prototyping). If you can build a clickable prototype already, you'll be at home here. Who it's for: Designers who finished Part 1 and want to graduate from «I can use Figma» to «my Figma files look like they were made by a senior». What's inside: 10 lessons across two sections (~3.5 hours of focused content + class projects). English audio.
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